Monday, September 16, 2013
Updated DemoReel.
Well Its been a while, seems like thats how I start off every post. Regardless, I finally have a half decent animation reel that I can start to submit to get animtion work as opposed to the constant tracking jobs I've had. So here it is.
Wednesday, May 1, 2013
Of things to come
Like I have said many times, I'm not very good at keeping up with these things. A blog to me is like a diary, and I never did we'll in school with keeping a diary. I do however keep my ideas in my head well, or they get put on to paper for the game design, or illustrated for the images that pop into there.
Well here is another post that has been a very long time in the making, in the span of what seems like forever, I have changed jobs ( a few different contracts ) picked up side work ( more digital painting and doing some video game animation....Yay!) and I have been designing a multitude of boardgames, God I love gaming! I hope to start posting a few things in the weeks to come. Not so much for my audience ,of which I believe I'm the only one who reads my words, but to try to have a running record of where things are at in the eventuality that I need a record of it.
Well till then!
Tuesday, February 7, 2012
Skyfall
So I have been for sometime working on one of my game designs. For the most part it is heavily influenced by the old style turn based/real time strategy game X-Com. I have been working on a few ideas that will take it to the board. Its not an easy task for sure.
There is currently a game out that has been heavily influenced by X-com called "Target Earth". The game looks interesting and they have taken it in a different direction. Its not an exact clone of X-com but it has many of the same ideas. Currently my concern is making sure that I do the same....By that I don't mean copy them, I mean making sure I take it in a different direction so its not a clone of either.
One current Issue I have been working on is the board. I have an idea for having it on a risk board so that it covers the entire globe but I'm wondering about movement and getting the design the way I want it. The game currently is being designed for solo play with multi player option to follow.

My other idea is to create a map of a single Country (Most likely U.S) and possibly have other countries on their own board so that will allow for a larger playing space, but could have the feeling of playing solo with people....If that makes sense.
The time frame is early 60's. I'm hoping to be able to have some event cards that will incorporate some of the global events of the era. The game itself is meant to be played semi-co-op between 3 players with a 4Th player option as the invader (this idea is still up in the air)
Anyways this is a rough image of one of the early tech level interceptor player cards. I have an idea to have multiple fighters possibly from various countries that can be up graded to new techs as the players play through the game.
There is currently a game out that has been heavily influenced by X-com called "Target Earth". The game looks interesting and they have taken it in a different direction. Its not an exact clone of X-com but it has many of the same ideas. Currently my concern is making sure that I do the same....By that I don't mean copy them, I mean making sure I take it in a different direction so its not a clone of either.
One current Issue I have been working on is the board. I have an idea for having it on a risk board so that it covers the entire globe but I'm wondering about movement and getting the design the way I want it. The game currently is being designed for solo play with multi player option to follow.

My other idea is to create a map of a single Country (Most likely U.S) and possibly have other countries on their own board so that will allow for a larger playing space, but could have the feeling of playing solo with people....If that makes sense.
The time frame is early 60's. I'm hoping to be able to have some event cards that will incorporate some of the global events of the era. The game itself is meant to be played semi-co-op between 3 players with a 4Th player option as the invader (this idea is still up in the air)
Anyways this is a rough image of one of the early tech level interceptor player cards. I have an idea to have multiple fighters possibly from various countries that can be up graded to new techs as the players play through the game.
Thursday, November 10, 2011
Long Time
So its been a really long time since I last posted. So much has changed. Time seems to be exceedingly short to get everything I want to done. As things stand I have been working in the VFX industry for quite some time now so I feel keeping this blog as a Portfolio blog is a little redundant.
So that being said I'm going to start focusing on my 2d skillz (or should I say the lack of) and also a hobby of mine, Boardgaming and design. I have already conceived of at least 3 games that I'm in the process of sussing out, I have had some work published for the game OUTPOST, its not my best work but Its a new medium (digital painting) that I'm not overly confident with. Little steps.
Anyhow Perhaps this will get the ball rolling for me to activly blog. Who knows.
Till next time!
So that being said I'm going to start focusing on my 2d skillz (or should I say the lack of) and also a hobby of mine, Boardgaming and design. I have already conceived of at least 3 games that I'm in the process of sussing out, I have had some work published for the game OUTPOST, its not my best work but Its a new medium (digital painting) that I'm not overly confident with. Little steps.
Anyhow Perhaps this will get the ball rolling for me to activly blog. Who knows.
Till next time!
Saturday, January 9, 2010
Top O the Stack
Well still been doing what I do and in order for things to not get lost in the past I have bumped my reels back to the top. Nothing new has been added to them due to contractual obligations but there will be stuff on them eventually. I have my own work but long hours have really prevented me from being able to get any of it. So here they are again.
Animation
Modeling/Rigging
Animation
Modeling/Rigging
Friday, January 1, 2010
Happy New Years
Well out with the old and in with the new right? Well I at least hope so, as always I'm in the middle of many projects, both personally and professionaly. I hope to have something to post in the next little while but I'm still shuffling my schedule around and I have been unable to get onto my personal projects for some time. Perhaps this next quarter will see it done. Beyond the scope of 3D though life is good and I feel like I'm in a good place right now. Hope it keeps up.
So for all those that read or accidentally fall onto this blog, Happy New Year and I will be talking to you soon.
L8rs
So for all those that read or accidentally fall onto this blog, Happy New Year and I will be talking to you soon.
L8rs
Sunday, November 15, 2009
Elf Needs Sleep Badly
Its true, Man I'm tired. Got hired on at IC (intelligent creatures) and been pulling some long days and OT. I'm totally stoked to actually have a job and lovin it but man am I tired. I've had 1 day off in the last 2 weeks and the days have all been 12+ hour days.....Holy smokies. Good Times though. I will try to update this blog a bit more often, but as per usual I think I say that every time and look how often it actually happens. Till then CIAO!!!
Friday, September 25, 2009
Still about

Wow so not posted for a bit but I have been working hard and steady on a few different things and I actually managed to get one of them done. So that being said here is an image of the model I finished texturing and modeling...I will be moving on to rigging and animating soon (a nice change in pace from the constant use of photoshop and Zbrush)
Hope you like it(I know I do) and let me know what you might think by leaving me a post (provided anyone other that me actually visits my blog....Hehehehe)
Saturday, August 22, 2009
Settings Check
So I just checked out some of the settings for the blog here and I just found the script adding plug in that lets me link My Vimeo as a little gadget at the top to keep my demo reels from having to be bumped all the time. Cool, I may now reduce my stuff down to one blog instead of two that way all my stuff is staying current. Must check out what else I can do, Hmmm perhaps a spell check.....Oh dear god there is one.
Wednesday, May 20, 2009
Dominance War
Well I'm just off the Dominance War competition. For those who aren't familiar with it, Its a cross forum competition that deals with modeling for video games. I had an incredible time working on it and I learned a whole smack load of stuff. I used apps that i have never used(and some even heard of) b4. I became pretty fluent in some programs that I had only a little practice with. Anyways I will be going back through the the model to render off something for a new reel, until then though anyone can check it out by going to my work in progress blog Odds and Ends.
Thursday, April 30, 2009
Updated Reels
Here we are with an updated animation reel since the audio incedent, hope you like it, also my modeling/rigging reel is bumped in order to keep them in easy view for perspective employers and or clients.
Animation
Modeling/Rigging
Animation
Modeling/Rigging
Saturday, April 25, 2009
Audio Woe's
Well it has just come to my attention that my animation reel has been striped of its audio, Hmmmm. I guess I should have checked it earlier but I was given no indication of the issue by YouTube, an e-mail would have been nice or something.
So I have no Idea how many views it has recieved from various job applications, only for perspective clients and or employers to find it deathly quite......BAH!!!!! stupid YouTube, oh well guess I will have to do a re-edit and repost with new audio that they don't find any issues with. Should have something back up in a day or two. TIll then keep it real.
Damian
So I have no Idea how many views it has recieved from various job applications, only for perspective clients and or employers to find it deathly quite......BAH!!!!! stupid YouTube, oh well guess I will have to do a re-edit and repost with new audio that they don't find any issues with. Should have something back up in a day or two. TIll then keep it real.
Damian
Friday, January 23, 2009
What Up!!!
Thats right What Up!!!! Well it seems that its new demoreel, thats whats up. I still have many projects on the go and will eventually update again, but not for some time I'm sure. So till then I hope you like it and let me know what you think by leaving me some comments.
L8rs
Damian
Modeling Reel
Animation Reel
L8rs
Damian
Modeling Reel
Animation Reel
Friday, January 16, 2009
Whats this you say?
Wow its been a while since I last posted but fear not I have not left you. I have been working diligently on my home life, demoreel, and contracts. So what is it I have to say........Within a week.........Holy new demoreel batman. Thats right. Its rendering as I speak, I mean type. I have also been comping it together to finally have it up and running like I said....Within the week. So hold on to your pants. Hahaha..........
Wednesday, November 5, 2008
Current Reel
As the title says, this is my current Demo Reel, I have a few things in the works for an updated reel but till then here is what I have. This is a bump to get my demo's back to the top of the page so perspective clients and or employers don't need to search for it.
Animation:
Modeling Reel:
Animation:
Modeling Reel:
Friday, October 24, 2008
Model Test

Well took the week off from working on Fett to do a test for a company that is looking for some low poly modelers. I was given the outline of the Memphis building the Pink Palace. And from there I had only 500 Tris to build the thing. The texture could only be a 512k texture also, with a bit of refernce this is what I came out with.
The Map:---->
The Model:
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Sunday, August 3, 2008
Works in progress
So I have started another blog to use on a more frequent basis, this one here is more of a demoreel site for perspective employers and or clients. To see some of the current projects wether its personal or for a client (provided I have the permission to post any of it) you can go to damianimator.blogspot.com see you there.
Damian
Damian
Monday, April 28, 2008
DemoReel
Its been some time since I last posted, this is more of a demoreel bump than a true post, I have been working on a few of my own personal animations and models for the reels but it will take some time to get them finished and on a new reel, but till then here are BOTH my modeling and animation reels.
Animation
Modeling
Hope you enjoy them and keep looking for more updates, I feel that I might be getting to it a bit more than I have.
Ciao.
Animation
Modeling
Hope you enjoy them and keep looking for more updates, I feel that I might be getting to it a bit more than I have.
Ciao.
Monday, November 26, 2007
Updated Demo
Wow whats this you say, two posts in like 2 days, things must be crazy....Hahaha, not really I just got my updated demoreel and I'm posting it for all to see Hope you like it.
Sunday, November 25, 2007
New Animation
This hopefully will be on my new demo reel (see below for my demo minus this piece)It might under go a few changes, but that is dependent on feed back from people. Coolio! Well on to the next animation.
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